Soooo many things get hard countered... i have no idea what game you play Gon, but you're asking special treatment here.
Aivault can get '100% countered' by Afel. And then Afel gets '100% countered' by Aliria, and then Aliria gets '100% countered' by Life Conversion, Life Conversion gets '100% countered' by Refugees, Refugees gets '100% countered' etc. Undeads get '100% countered' by Raste, Raste gets '100% countered' by Dark Confederation... even polarized opposites have hard counters against eachother.
The fight is not over when you can't play one card, Gon. You fight back with other options. If you can't return, you engage, slow down, kill etc! But if you feel Falkow lacks in those other options, then well... i just explained to you why that is!! It's Return Mechanics doing more harm then good for the game & gameplay. You can't see it because you like this idea of having 1 OP trick that can instantly deal with any lvl1~3 problem when it arises. Is it possible that this line of thought is maybe a little bit ... biased? When everything else reaping easy 2000RP is allowed to be hard countered or nerfed?
You should ask for better options instead of keeping this 1 trick pony in check.
(@ hexagram. How about a card that instantly wins you the game? I'm sure that pixies and SS's balance it all out...
You can try and defend something, but statistics aren't on your side. If you're not ready to agree on these suggestions, atleast acknowledge the facts it's been up there as most populair mechanic in +2000RP range. Then take a long good look at yourself before you respond back here.